The Design Process and Texturing First a small recap. For the Asset Design unit I had to choose a main theme and a sub-theme, and then create an asset/environment that fit those themes. For the main theme I chose Fantasy and then Decay for the sub-theme. For my asset idea, I first looked at what […]
Category: Asset Design
Asset design: Part 1
Research and Idea Generation For the Asset Design unit I had to choose a main theme and a sub-theme, and then create an asset that fit those themes. The four main themes were Horror, Fantasy, Science Fiction and Historical with the eight sub-themes being Alien, Corruption, Utopia, Dystopia, Celebration, Decay, Family and Beauty. For the […]
Asset Design: Extra
Alternate Idea 1 Many designers and developers will often come up with other designs and/or ideas that were not produced to completion. An idea that I had generated fit into the Science Fiction theme with a celebration sub-theme. The asset would have been a futuristic Formula 1 race car with a driver reaching his arm […]
Asset Design Full
Research For the Asset Design unit I had to choose a main theme and a sub-theme, and then create an asset that fit those themes. The four main themes were Horror, Fantasy, Science Fiction and Historical with the eight sub-themes being Alien, Corruption, Utopia, Dystopia, Celebration, Decay, Family and Beauty. For the main theme I […]