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Asset Design

Asset Design: Part 2

The Design Process and Texturing First a small recap. For the Asset Design unit I had to choose a main theme and a sub-theme, and then create an asset/environment that fit those themes. For the main theme I chose Fantasy and then Decay for the sub-theme. For my asset idea, I first looked at what […]

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Asset Design

Asset design: Part 1

Research and Idea Generation For the Asset Design unit I had to choose a main theme and a sub-theme, and then create an asset that fit those themes. The four main themes were Horror, Fantasy, Science Fiction and Historical with the eight sub-themes being Alien, Corruption, Utopia, Dystopia, Celebration, Decay, Family and Beauty. For the […]

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Asset Design

Asset Design: Extra

Alternate Idea 1 Many designers and developers will often come up with other designs and/or ideas that were not produced to completion. An idea that I had generated fit into the Science Fiction theme with a celebration sub-theme. The asset would have been a futuristic Formula 1 race car with a driver reaching his arm […]

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Asset Design

Asset Design Full

Research For the Asset Design unit I had to choose a main theme and a sub-theme, and then create an asset that fit those themes. The four main themes were Horror, Fantasy, Science Fiction and Historical with the eight sub-themes being Alien, Corruption, Utopia, Dystopia, Celebration, Decay, Family and Beauty. For the main theme I […]